Thursday, December 30, 2010

Writing HUDs in Open Wonderland

One of the best things about the holidays is that you can spend more time than usual in what you really like. For the last couple of days I've been messing up a bit with the Gestures HUD in Wonderland, and it's given me the chance to deepen a bit on the whole HUD mechanism.

Although there is already a fantastic tutorial on HUDs in the main Wonderland documentation, I found it a bit complex at first, mainly because the HUD created in that tutorial is a big and complex one (a top map camera component ). For that reason, I decided to write a very basic HUD tutorial that displays just a simple JButton on screen.

I thought it would be better to write it directly in the community wiki, so here you can find it.
The code for the tutorial lives in my github account: sample hud tutorial.

Hope you guys enjoy it, and I would appreciate some feedback!

PS: Best wishes for the new year!!!

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